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Eye

I have been making models for a long time now. I haven't really posted any really, that due to time and I have been learning blender . I also have been working heavily on my 2D digital skills, due to the fact that I think that the better you are at digital painting, the better you will be at texturing. I posted one render of a room I made for cinematography class while attending Westwood University "Online. I used and learned Maya and 3ds Max during school. As much as I love the Autodesk suite, I am yet to have the money to purchase a license. Blender is a great alternative. I finally made an eye I can use as a base for all my characters. Not too complexed. I have a material I made for veins and color. That material also covers eye redness and amount of veins. I still have to make subtle adjustments to change eye color and control over the pupil. Thanks for checking it out.